🧩 Blueprint Node: Save Object Hierarchy

📦 Node Purpose

Saves to Slot all Properties marked 'SaveGame' of Target Object and its Children. This is NOT a call to 'Write Slot to File' function, call it manually. @Object: Root Object Reference Properties are read from.

📥 Input Pins

NameTypeDescription
InExec
TargetSavior III Object Reference

📤 Output Pins

NameTypeDescription
ObjectObject Reference
SuccessExec
FailedExec