🧩 Blueprint Node: Save GI Singleton

📦 Node Purpose

Saves to Slot all Properties marked 'SaveGame' of defined Game Instance Class. This is NOT a call to 'Write Slot to File' function, call it manually. @Instance: GI Reference Properties are read from.

📥 Input Pins

NameTypeDescription
InExec
TargetSavior III Object Reference

📤 Output Pins

NameTypeDescription
InstanceGame Instance Object Reference
SuccessExec
FailedExec