🧩 Blueprint Node: Load Object

📦 Node Purpose

Loads from Slot all Properties marked 'SaveGame' of Target Object. This is NOT a call to 'Read Slot from File' function, call it manually. @Object: Object Reference loaded Properties are written to.

📥 Input Pins

NameTypeDescription
InExec
TargetSavior III Object Reference

📤 Output Pins

NameTypeDescription
ObjectObject Reference
SuccessExec
FailedExec