🧩 Blueprint Node: Load GI Singleton
📦 Node Purpose
Loads from Slot all Properties marked 'SaveGame' of defined Game Instance Class. This is NOT a call to 'Read Slot from File' function, call it manually. @Instance: GI Reference loaded Properties are written to.
📥 Input Pins
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Savior III Object Reference |
📤 Output Pins
| Name | Type | Description |
|---|---|---|
| Instance | Game Instance Object Reference | |
| Success | Exec | |
| Failed | Exec |