🧩 Blueprint Node: Load Component by GUID

📦 Node Purpose

Loads from Slot all Properties marked 'SaveGame' of Component from given 'SGUID'. Only COMPLEX data set store SGUID info. Minimal set will always fail this. This is NOT a call to 'Read Slot from File' function, call it manually. @SGUID: Target Component must contain a 'SGUID' Property of type FGuid marked 'SaveGame'.

📥 Input Pins

NameTypeDescription
InExec
TargetSavior III Object Reference

📤 Output Pins

NameTypeDescription
ContextObject Reference
SGUIDGuid Structure (by ref)
SuccessExec
FailedExec