🧩 Blueprint Node: Load Actor by GUID
📦 Node Purpose
Loads from Slot all Properties marked 'SaveGame' of Actor from given 'SGUID'. Only COMPLEX data set store SGUID info. Minimal set will always fail this. This is NOT a call to 'Read Slot from File' function, call it manually. @SGUID: Target Actor must contain a 'SGUID' Property of type FGuid marked 'SaveGame'.
📥 Input Pins
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Savior III Object Reference |
📤 Output Pins
| Name | Type | Description |
|---|---|---|
| Context | Object Reference | |
| SGUID | Guid Structure (by ref) | |
| Success | Exec | |
| Failed | Exec | |
| Return Value | Actor Object Reference |