🧩 Blueprint Node: Load Actor Hierarchy by GUID

📦 Node Purpose

Loads from Slot all Properties marked 'SaveGame' of Actor and its children from given 'SGUID'. Only COMPLEX data set store SGUID info. Minimal set will always fail this.This is NOT a call to 'Read Slot from File' function, call it manually.@SGUID: Target Actor must contain a 'SGUID' Property of type FGuid marked 'SaveGame'.

📥 Input Pins

NameTypeDescription
InExec
TargetSavior III Object Reference

📤 Output Pins

NameTypeDescription
ContextObject Reference
SGUIDGuid Structure (by ref)
SuccessExec
FailedExec