🧩 Blueprint Node: Invoke Load Screen (Splash)

📦 Node Purpose

Forces a loading screen canvas to draw on HUD.

📥 Input Pins

NameTypeDescription
InExec
Target[ SAVIOR] HUD Object Reference

📤 Output Pins

NameTypeDescription
Task ModeEThreadSafety Enum
Feedback TextText
Feedback FontSlate Font Info Structure (by ref)
Progress Bar TintLinear Color Structure (by ref)
Splash AssetSoft Object Path Structure
Splash StretchEStretch Enum
OutExec